Mount & Blade is more mechanistic, more strategic. Mount & Blade 2: Bannerlord is a bold and beautiful slab of purest video game, and it is difficult not to love it.īut what exactly is it, you cry? Ah, well, it’s an RPG, but not an RPG of the templates we are now generally familiar with. But let no man say I do not love ambition.
That jankiness is a factor of the ridiculous ambition and scope of the game, which tries to do so much that some of what it does can feel a little undercooked. I have to admit it’s been a couple of years since I checked in with Bannerlord, and for some reason I was expecting something more polished, and therefore diminished, compared to the original games. And, oh my, the apple does not fall far from the tree. This later condition is true of the Mount & Blade games: as true for Bannerlord as it was for its predecessors. Some games are, in a cruel twist of developmental fate, born janky, while others, well, they choose jankiness.